Monday, 11 March 2013

Demo of flight mechanics, first stage of alpha testing starts this Friday

Things are fantastically busy for the Wander team at the moment, but we are getting a lot done. A short demo of the new flight mechanics & character morphing UI is available here: It's silent for now, but the sound team is hard at work!

I am very excited to say that the level design team have been busy and the planet has some exciting new features, my favourite of course being waterfalls!

We've also been making a lot of progress on modelling and texturing, including this beautiful work from Sarah, using Shelley's pictograms:

 The first stage of alpha testing will start this Friday. If you haven't yet signed up, click on the sign up as a tester link. We're going to be release to a few testers first and then expanding from there.

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